# ImageUser(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``ImageUser`(bpy_struct)

  Parameters defining how an Image data-block is used by another data-block

  `frame_current`

    Current frame number in image sequence or movie

    Type: | int in [-1048574, 1048574], default 0

  `frame_duration`

    Number of images of a movie to use

    Type: | int in [0, 1048574], default 0

  `frame_offset`

    Offset the number of the frame to use in the animation

    Type: | int in [-inf, inf], default 0

  `frame_start`

    Global starting frame of the movie/sequence, assuming first picture has a #1

    Type: | int in [-1048574, 1048574], default 0

  `multilayer_layer`

    Layer in multilayer image

    Type: | int in [0, 32767], default 0, (readonly)

  `multilayer_pass`

    Pass in multilayer image

    Type: | int in [0, 32767], default 0, (readonly)

  `multilayer_view`

    View in multilayer image

    Type: | int in [0, 32767], default 0, (readonly)

  `tile`

    Tile in tiled image

    Type: | int in [0, inf], default 0

  `use_auto_refresh`

    Always refresh image on frame changes

    Type: | boolean, default False

  `use_cyclic`

    Cycle the images in the movie

    Type: | boolean, default False

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`CameraBackgroundImage.image_user` `Image.filepath_from_user` `ImageTexture.image_user` `Object.image_user` `RenderSlot.clear` `ShaderNodeTexEnvironment.image_user` | `ShaderNodeTexImage.image_user` `SpaceImageEditor.image_user` `TextureNodeImage.image_user` `UILayout.template_image` `UILayout.template_image_layers`