# UnitSettings(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``UnitSettings`(bpy_struct)
  `length_unit`

    Unit that will be used to display length values

    Type: | enum in [‘DEFAULT’], default ‘DEFAULT’

  `mass_unit`

    Unit that will be used to display mass values

    Type: | enum in [‘DEFAULT’], default ‘DEFAULT’

  `scale_length`

    Scale to use when converting between blender units and dimensions. When working at microscopic or astronomical scale, a small or large unit scale respectively can be used to avoid numerical precision problems

    Type: | float in [1e-05, 100000], default 0.0

  `system`

    The unit system to use for user interface controls

    Type: | enum in [‘NONE’, ‘METRIC’, ‘IMPERIAL’], default ‘NONE’

  `system_rotation`

    Unit to use for displaying/editing rotation values

    - `DEGREES` Degrees, Use degrees for measuring angles and rotations.
    - `RADIANS` Radians.

    Type: | enum in [‘DEGREES’, ‘RADIANS’], default ‘DEGREES’

  `time_unit`

    Unit that will be used to display time values

    Type: | enum in [‘DEFAULT’], default ‘DEFAULT’

  `use_separate`

    Display units in pairs (e.g. 1m 0cm)

    Type: | boolean, default False

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`Scene.unit_settings` |