# ParticleEdit(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``ParticleEdit`(bpy_struct)

  Properties of particle editing mode

  `brush`

    Type: | `ParticleBrush`, (readonly)

  `default_key_count`

    How many keys to make new particles with

    Type: | int in [2, 32767], default 5

  `display_step`

    How many steps to display the path with

    Type: | int in [1, 10], default 2

  `emitter_distance`

    Distance to keep particles away from the emitter

    Type: | float in [-inf, inf], default 0.25

  `fade_frames`

    How many frames to fade

    Type: | int in [1, 100], default 2

  `is_editable`

    A valid edit mode exists

    Type: | boolean, default False, (readonly)

  `is_hair`

    Editing hair

    Type: | boolean, default False, (readonly)

  `object`

    The edited object

    Type: | `Object`, (readonly)

  `select_mode`

    Particle select and display mode

    - `PATH` Path, Path edit mode.
    - `POINT` Point, Point select mode.
    - `TIP` Tip, Tip select mode.

    Type: | enum in [‘PATH’, ‘POINT’, ‘TIP’], default ‘PATH’

  `shape_object`

    Outer shape to use for tools

    Type: | `Object`

  `show_particles`

    Display actual particles

    Type: | boolean, default False

  `tool`
    - `COMB` Comb, Comb hairs.
    - `SMOOTH` Smooth, Smooth hairs.
    - `ADD` Add, Add hairs.
    - `LENGTH` Length, Make hairs longer or shorter.
    - `PUFF` Puff, Make hairs stand up.
    - `CUT` Cut, Cut hairs.
    - `WEIGHT` Weight, Weight hair particles.

    Type: | enum in [‘COMB’, ‘SMOOTH’, ‘ADD’, ‘LENGTH’, ‘PUFF’, ‘CUT’, ‘WEIGHT’], default ‘COMB’

  `type`

    Type: | enum in [‘PARTICLES’, ‘SOFT_BODY’, ‘CLOTH’], default ‘PARTICLES’

  `use_auto_velocity`

    Calculate point velocities automatically

    Type: | boolean, default True

  `use_default_interpolate`

    Interpolate new particles from the existing ones

    Type: | boolean, default False

  `use_emitter_deflect`

    Keep paths from intersecting the emitter

    Type: | boolean, default True

  `use_fade_time`

    Fade paths and keys further away from current frame

    Type: | boolean, default False

  `use_preserve_length`

    Keep path lengths constant

    Type: | boolean, default True

  `use_preserve_root`

    Keep root keys unmodified

    Type: | boolean, default True

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`ToolSettings.particle_edit` |