# Sound(ID)

base classes — `bpy_struct`, `ID`

class `bpy.types.``Sound`(ID)

  Sound data-block referencing an external or packed sound file

  `filepath`

    Sound sample file used by this Sound data-block

    Type: | string, default “”, (never None)

  `packed_file`

    Type: | `PackedFile`, (readonly)

  `use_memory_cache`

    The sound file is decoded and loaded into RAM

    Type: | boolean, default False

  `use_mono`

    If the file contains multiple audio channels they are rendered to a single one

    Type: | boolean, default False

  `factory`

    The aud.Factory object of the sound. (readonly)

  `pack`()

    Pack the sound into the current blend file

  `unpack`(method='USE_LOCAL')

    Unpack the sound to the samples filename

    Parameters: | method (enum in ['REMOVE', 'USE_LOCAL', 'WRITE_LOCAL', 'USE_ORIGINAL', 'WRITE_ORIGINAL'], (optional)) – method, How to unpack

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` `ID.name` `ID.name_full` `ID.is_evaluated` `ID.original` `ID.users` | `ID.use_fake_user` `ID.tag` `ID.is_library_indirect` `ID.library` `ID.override_library` `ID.preview`

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` | `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values` `ID.evaluated_get` `ID.copy` `ID.override_create` `ID.user_clear` `ID.user_remap` `ID.make_local` `ID.user_of_id` `ID.animation_data_create` `ID.animation_data_clear` `ID.update_tag`

References

`BlendData.sounds` `BlendDataSounds.load` `BlendDataSounds.remove` | `SoundSequence.sound` `Speaker.sound`