# RegionView3D(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``RegionView3D`(bpy_struct)

  3D View region data

  `clip_planes`

    Type: | float multi-dimensional array of 6 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0))

  `is_orthographic_side_view`

    Is current view an orthographic side view

    Type: | boolean, default False

  `is_perspective`

    Type: | boolean, default False

  `lock_rotation`

    Lock view rotation in side views

    Type: | boolean, default False

  `perspective_matrix`

    Current perspective matrix (`window_matrix * view_matrix`)

    Type: | float multi-dimensional array of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly)

  `show_sync_view`

    Sync view position between side views

    Type: | boolean, default False

  `use_box_clip`

    Clip objects based on what’s visible in other side views

    Type: | boolean, default False

  `use_clip_planes`

    Type: | boolean, default False

  `view_camera_offset`

    View shift in camera view

    Type: | float array of 2 items in [-inf, inf], default (0.0, 0.0)

  `view_camera_zoom`

    Zoom factor in camera view

    Type: | float in [-30, 600], default 0.0

  `view_distance`

    Distance to the view location

    Type: | float in [0, inf], default 0.0

  `view_location`

    View pivot location

    Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0)

  `view_matrix`

    Current view matrix

    Type: | float multi-dimensional array of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0))

  `view_perspective`

    View Perspective

    Type: | enum in [‘PERSP’, ‘ORTHO’, ‘CAMERA’], default ‘ORTHO’

  `view_rotation`

    Rotation in quaternions (keep normalized)

    Type: | float array of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0)

  `window_matrix`

    Current window matrix

    Type: | float multi-dimensional array of 4 * 4 items in [-inf, inf], default ((0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0), (0.0, 0.0, 0.0, 0.0)), (readonly)

  `update`()

    Recalculate the view matrices

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`Context.region_data` `SpaceView3D.region_3d` | `SpaceView3D.region_quadviews`