# SpaceUVEditor(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``SpaceUVEditor`(bpy_struct)

  UV editor data for the image editor space

  `display_stretch_type`

    Type of stretch to draw

    - `ANGLE` Angle, Angular distortion between UV and 3D angles.
    - `AREA` Area, Area distortion between UV and 3D faces.

    Type: | enum in [‘ANGLE’, ‘AREA’], default ‘ANGLE’

  `edge_display_type`

    Display style for UV edges

    - `OUTLINE` Outline, Display white edges with black outline.
    - `DASH` Dash, Display dashed black-white edges.
    - `BLACK` Black, Display black edges.
    - `WHITE` White, Display white edges.

    Type: | enum in [‘OUTLINE’, ‘DASH’, ‘BLACK’, ‘WHITE’], default ‘OUTLINE’

  `lock_bounds`

    Constraint to stay within the image bounds while editing

    Type: | boolean, default False

  `pixel_snap_mode`

    Snap UVs to pixels while editing

    - `DISABLED` Disabled, Don’t snap to pixels.
    - `CORNER` Corner, Snap to pixel corners.
    - `CENTER` Center, Snap to pixel centers.

    Type: | enum in [‘DISABLED’, ‘CORNER’, ‘CENTER’], default ‘DISABLED’

  `show_faces`

    Display faces over the image

    Type: | boolean, default False

  `show_metadata`

    Display metadata properties of the image

    Type: | boolean, default False

  `show_modified_edges`

    Display edges after modifiers are applied

    Type: | boolean, default False

  `show_pixel_coords`

    Display UV coordinates in pixels rather than from 0.0 to 1.0

    Type: | boolean, default False

  `show_smooth_edges`

    Display UV edges anti-aliased

    Type: | boolean, default False

  `show_stretch`

    Display faces colored according to the difference in shape between UVs and their 3D coordinates (blue for low distortion, red for high distortion)

    Type: | boolean, default False

  `show_texpaint`

    Display overlay of texture paint uv layer

    Type: | boolean, default False

  `sticky_select_mode`

    Automatically select also UVs sharing the same vertex as the ones being selected

    - `DISABLED` Disabled, Sticky vertex selection disabled.
    - `SHARED_LOCATION` Shared Location, Select UVs that are at the same location and share a mesh vertex.
    - `SHARED_VERTEX` Shared Vertex, Select UVs that share mesh vertex, irrespective if they are in the same location.

    Type: | enum in [‘DISABLED’, ‘SHARED_LOCATION’, ‘SHARED_VERTEX’], default ‘SHARED_LOCATION’

  `tile_grid_shape`

    How many tiles will be shown in the background

    Type: | int array of 2 items in [1, 10], default (1, 1)

  `use_live_unwrap`

    Continuously unwrap the selected UV island while transforming pinned vertices

    Type: | boolean, default False

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`SpaceImageEditor.uv_editor` |