# SceneDisplay(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``SceneDisplay`(bpy_struct)

  Scene display settings for 3d viewport

  `light_direction`

    Direction of the light for shadows and highlights

    Type: | float array of 3 items in [-inf, inf], default (0.57735, 0.57735, 0.57735)

  `matcap_ssao_attenuation`

    Attenuation constant

    Type: | float in [1, 100000], default 1.0

  `matcap_ssao_distance`

    Distance of object that contribute to the Cavity/Edge effect

    Type: | float in [0, 100000], default 0.2

  `matcap_ssao_samples`

    Number of samples

    Type: | int in [1, 500], default 16

  `render_aa`

    Method of anti-aliasing when rendering final image

    - `OFF` No Anti-Aliasing, Scene will be rendering without any anti-aliasing.
    - `FXAA` Single Pass Anti-Aliasing, Scene will be rendered using a single pass anti-aliasing method (FXAA).
    - `5` 5 Samples, Scene will be rendered using 5 anti-aliasing samples.
    - `8` 8 Samples, Scene will be rendered using 8 anti-aliasing samples.
    - `11` 11 Samples, Scene will be rendered using 11 anti-aliasing samples.
    - `16` 16 Samples, Scene will be rendered using 16 anti-aliasing samples.
    - `32` 32 Samples, Scene will be rendered using 32 anti-aliasing samples.

    Type: | enum in [‘OFF’, ‘FXAA’, ‘5’, ‘8’, ‘11’, ‘16’, ‘32’], default ‘8’

  `shading`

    Shading settings for OpenGL render engine

    Type: | `View3DShading`, (readonly)

  `shadow_focus`

    Shadow factor hardness

    Type: | float in [0, 1], default 0.0

  `shadow_shift`

    Shadow termination angle

    Type: | float in [0, 1], default 0.1

  `viewport_aa`

    Method of anti-aliasing when rendering 3d viewport

    - `OFF` No Anti-Aliasing, Scene will be rendering without any anti-aliasing.
    - `FXAA` Single Pass Anti-Aliasing, Scene will be rendered using a single pass anti-aliasing method (FXAA).
    - `5` 5 Samples, Scene will be rendered using 5 anti-aliasing samples.
    - `8` 8 Samples, Scene will be rendered using 8 anti-aliasing samples.
    - `11` 11 Samples, Scene will be rendered using 11 anti-aliasing samples.
    - `16` 16 Samples, Scene will be rendered using 16 anti-aliasing samples.
    - `32` 32 Samples, Scene will be rendered using 32 anti-aliasing samples.

    Type: | enum in [‘OFF’, ‘FXAA’, ‘5’, ‘8’, ‘11’, ‘16’, ‘32’], default ‘FXAA’

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`Scene.display` |