# SpaceDopeSheetEditor(Space)

base classes — `bpy_struct`, `Space`

class `bpy.types.``SpaceDopeSheetEditor`(Space)

  Dope Sheet space data

  `action`

    Action displayed and edited in this space

    Type: | `Action`

  `auto_snap`

    Automatic time snapping settings for transformations

    - `NONE` No Auto-Snap.
    - `STEP` Frame Step, Snap to 1.0 frame intervals.
    - `TIME_STEP` Second Step, Snap to 1.0 second intervals.
    - `FRAME` Nearest Frame, Snap to actual frames (nla-action time).
    - `SECOND` Nearest Second, Snap to actual seconds (nla-action time).
    - `MARKER` Nearest Marker, Snap to nearest marker.

    Type: | enum in [‘NONE’, ‘STEP’, ‘TIME_STEP’, ‘FRAME’, ‘SECOND’, ‘MARKER’], default ‘NONE’

  `cache_cloth`

    Show the active object’s cloth point cache

    Type: | boolean, default False

  `cache_dynamicpaint`

    Show the active object’s Dynamic Paint cache

    Type: | boolean, default False

  `cache_particles`

    Show the active object’s particle point cache

    Type: | boolean, default False

  `cache_rigidbody`

    Show the active object’s Rigid Body cache

    Type: | boolean, default False

  `cache_smoke`

    Show the active object’s smoke cache

    Type: | boolean, default False

  `cache_softbody`

    Show the active object’s softbody point cache

    Type: | boolean, default False

  `dopesheet`

    Settings for filtering animation data

    Type: | `DopeSheet`, (readonly)

  `mode`

    Editing context being displayed

    - `DOPESHEET` Dope Sheet, Edit all keyframes in scene.
    - `TIMELINE` Timeline, Timeline and playback controls.
    - `ACTION` Action Editor, Edit keyframes in active object’s Object-level action.
    - `SHAPEKEY` Shape Key Editor, Edit keyframes in active object’s Shape Keys action.
    - `GPENCIL` Grease Pencil, Edit timings for all Grease Pencil sketches in file.
    - `MASK` Mask, Edit timings for Mask Editor splines.
    - `CACHEFILE` Cache File, Edit timings for Cache File data-blocks.

    Type: | enum in [‘DOPESHEET’, ‘TIMELINE’, ‘ACTION’, ‘SHAPEKEY’, ‘GPENCIL’, ‘MASK’, ‘CACHEFILE’], default ‘ACTION’

  `show_cache`

    Show the status of cached frames in the timeline

    Type: | boolean, default False

  `show_extremes`

    Mark keyframes where the key value flow changes direction, based on comparison with adjacent keys

    Type: | boolean, default False

  `show_group_colors`

    Display groups and channels with colors matching their corresponding groups (pose bones only currently)

    Type: | boolean, default False

  `show_interpolation`

    Display keyframe handle types and non-bezier interpolation modes

    Type: | boolean, default False

  `show_markers`

    If any exists, show markers in a separate row at the bottom of the editor

    Type: | boolean, default False

  `show_pose_markers`

    Show markers belonging to the active action instead of Scene markers (Action and Shape Key Editors only)

    Type: | boolean, default False

  `show_region_ui`

    Type: | boolean, default False

  `show_seconds`

    Show timing in seconds not frames

    Type: | boolean, default False

  `show_sliders`

    Show sliders beside F-Curve channels

    Type: | boolean, default False

  `ui_mode`

    Editing context being displayed

    - `DOPESHEET` Dope Sheet, Edit all keyframes in scene.
    - `ACTION` Action Editor, Edit keyframes in active object’s Object-level action.
    - `SHAPEKEY` Shape Key Editor, Edit keyframes in active object’s Shape Keys action.
    - `GPENCIL` Grease Pencil, Edit timings for all Grease Pencil sketches in file.
    - `MASK` Mask, Edit timings for Mask Editor splines.
    - `CACHEFILE` Cache File, Edit timings for Cache File data-blocks.

    Type: | enum in [‘DOPESHEET’, ‘ACTION’, ‘SHAPEKEY’, ‘GPENCIL’, ‘MASK’, ‘CACHEFILE’], default ‘ACTION’

  `use_auto_merge_keyframes`

    Automatically merge nearby keyframes

    Type: | boolean, default False

  `use_marker_sync`

    Sync Markers with keyframe edits

    Type: | boolean, default False

  `use_realtime_update`

    When transforming keyframes, changes to the animation data are flushed to other views

    Type: | boolean, default False

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

  `draw_handler_add`(callback, args, region_type, draw_type)

    Add a new draw handler to this space type. It will be called every time the specified region in the space type will be drawn. Note: All arguments are positional only for now.

    Parameters: | callback (function) – A function that will be called when the region is drawn. It gets the specified arguments as input. args (tuple) – Arguments that will be passed to the callback. region_type (str) – The region type the callback draws in; usually `WINDOW`. (`bpy.types.Region.type`) draw_type (str) – Usually `POST_PIXEL` for 2D drawing and `POST_VIEW` for 3D drawing. In some cases `PRE_VIEW` can be used. `BACKDROP` can be used for backdrops in the node editor.
    Returns: | Handler that can be removed later on.
    Return type: | object

  `draw_handler_remove`(handler, region_type)

    Remove a draw handler that was added previously.

    Parameters: | handler (object) – The draw handler that should be removed. region_type (str) – Region type the callback was added to.

Inherited Properties

`bpy_struct.id_data` `Space.type` | `Space.show_locked_time` `Space.show_region_header`

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`