# Ptcache Operators

`bpy.ops.ptcache.``add`()

  Add new cache

`bpy.ops.ptcache.``bake`(bake=False)

  Bake physics

  Parameters: | bake (boolean, (optional)) – Bake

`bpy.ops.ptcache.``bake_all`(bake=True)

  Bake all physics

  Parameters: | bake (boolean, (optional)) – Bake

`bpy.ops.ptcache.``bake_from_cache`()

  Bake from cache

`bpy.ops.ptcache.``free_bake`()

  Delete physics bake

`bpy.ops.ptcache.``free_bake_all`()

  Delete all baked caches of all objects in the current scene

`bpy.ops.ptcache.``remove`()

  Delete current cache