# MotionPath(bpy_struct)

base class — `bpy_struct`

class `bpy.types.``MotionPath`(bpy_struct)

  Cache of the worldspace positions of an element over a frame range

  `color`

    Custom color for motion path

    Type: | float array of 3 items in [0, inf], default (0.0, 0.0, 0.0)

  `frame_end`

    End frame of the stored range

    Type: | int in [-inf, inf], default 0, (readonly)

  `frame_start`

    Starting frame of the stored range

    Type: | int in [-inf, inf], default 0, (readonly)

  `is_modified`

    Path is being edited

    Type: | boolean, default False

  `length`

    Number of frames cached

    Type: | int in [-inf, inf], default 0, (readonly)

  `line_thickness`

    Line thickness for drawing path

    Type: | int in [1, 6], default 0

  `lines`

    Draw straight lines between keyframe points

    Type: | boolean, default False

  `points`

    Cached positions per frame

    Type: | `bpy_prop_collection` of `MotionPathVert`, (readonly)

  `use_bone_head`

    For PoseBone paths, use the bone head location when calculating this path

    Type: | boolean, default False, (readonly)

  `use_custom_color`

    Use custom color for this motion path

    Type: | boolean, default False

  classmethod `bl_rna_get_subclass`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The RNA type or default when not found.
    Return type: | `bpy.types.Struct` subclass

  classmethod `bl_rna_get_subclass_py`(id, default=None)

    Parameters: | id (string) – The RNA type identifier.
    Returns: | The class or default when not found.
    Return type: | type

Inherited Properties

`bpy_struct.id_data` |

Inherited Functions

`bpy_struct.as_pointer` `bpy_struct.driver_add` `bpy_struct.driver_remove` `bpy_struct.get` `bpy_struct.is_property_hidden` `bpy_struct.is_property_overridable_library` `bpy_struct.is_property_readonly` `bpy_struct.is_property_set` `bpy_struct.items` `bpy_struct.keyframe_delete` | `bpy_struct.keyframe_insert` `bpy_struct.keys` `bpy_struct.path_from_id` `bpy_struct.path_resolve` `bpy_struct.pop` `bpy_struct.property_overridable_library_set` `bpy_struct.property_unset` `bpy_struct.type_recast` `bpy_struct.values`

References

`Object.motion_path` | `PoseBone.motion_path`