KeyMap(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
KeyMap
(bpy_struct)¶ Input configuration, including keymaps
-
bl_owner_id
¶ Internal owner
- Type
string, default “”, (never None)
-
is_modal
¶ Indicates that a keymap is used for translate modal events for an operator
- Type
boolean, default False, (readonly)
-
is_user_modified
¶ Keymap is defined by the user
- Type
boolean, default False
-
keymap_items
¶ Items in the keymap, linking an operator to an input event
- Type
KeyMapItems
bpy_prop_collection
ofKeyMapItem
, (readonly)
-
name
¶ Name of the key map
- Type
string, default “”, (readonly, never None)
-
region_type
¶ Optional region type keymap is associated with
- Type
enum in [‘WINDOW’, ‘HEADER’, ‘CHANNELS’, ‘TEMPORARY’, ‘UI’, ‘TOOLS’, ‘TOOL_PROPS’, ‘PREVIEW’, ‘HUD’, ‘NAVIGATION_BAR’, ‘EXECUTE’, ‘FOOTER’, ‘TOOL_HEADER’], default ‘WINDOW’, (readonly)
-
show_expanded_children
¶ Children expanded in the user interface
- Type
boolean, default False
-
show_expanded_items
¶ Expanded in the user interface
- Type
boolean, default False
-
space_type
¶ Optional space type keymap is associated with
EMPTY
Empty.VIEW_3D
3D Viewport – Manipulate objects in a 3D environment.IMAGE_EDITOR
UV/Image Editor – View and edit images and UV Maps.NODE_EDITOR
Node Editor – Editor for node-based shading and compositing tools.SEQUENCE_EDITOR
Video Sequencer – Video editing tools.CLIP_EDITOR
Movie Clip Editor – Motion tracking tools.DOPESHEET_EDITOR
Dope Sheet – Adjust timing of keyframes.GRAPH_EDITOR
Graph Editor – Edit drivers and keyframe interpolation.NLA_EDITOR
Nonlinear Animation – Combine and layer Actions.TEXT_EDITOR
Text Editor – Edit scripts and in-file documentation.CONSOLE
Python Console – Interactive programmatic console for advanced editing and script development.INFO
Info – Log of operations, warnings and error messages.TOPBAR
Top Bar – Global bar at the top of the screen for global per-window settings.STATUSBAR
Status Bar – Global bar at the bottom of the screen for general status information.OUTLINER
Outliner – Overview of scene graph and all available data-blocks.PROPERTIES
Properties – Edit properties of active object and related data-blocks.FILE_BROWSER
File Browser – Browse for files and assets.SPREADSHEET
Spreadsheet – Explore geometry data in a table.PREFERENCES
Preferences – Edit persistent configuration settings.
- Type
enum in [‘EMPTY’, ‘VIEW_3D’, ‘IMAGE_EDITOR’, ‘NODE_EDITOR’, ‘SEQUENCE_EDITOR’, ‘CLIP_EDITOR’, ‘DOPESHEET_EDITOR’, ‘GRAPH_EDITOR’, ‘NLA_EDITOR’, ‘TEXT_EDITOR’, ‘CONSOLE’, ‘INFO’, ‘TOPBAR’, ‘STATUSBAR’, ‘OUTLINER’, ‘PROPERTIES’, ‘FILE_BROWSER’, ‘SPREADSHEET’, ‘PREFERENCES’], default ‘EMPTY’, (readonly)
-
restore_to_default
()¶ restore_to_default
-
restore_item_to_default
(item)¶ restore_item_to_default
- Parameters
item (
KeyMapItem
, (never None)) – Item
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
References