FluidEffectorSettings(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
FluidEffectorSettings
(bpy_struct)¶ Smoke collision settings
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effector_type
¶ Change type of effector in the simulation
COLLISION
Collision – Create collision object.GUIDE
Guide – Create guide object.
- Type
enum in [‘COLLISION’, ‘GUIDE’], default ‘COLLISION’
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guide_mode
¶ How to create guiding velocities
MAXIMUM
Maximize – Compare velocities from previous frame with new velocities from current frame and keep the maximum.MINIMUM
Minimize – Compare velocities from previous frame with new velocities from current frame and keep the minimum.OVERRIDE
Override – Always write new guide velocities for every frame (each frame only contains current velocities from guiding objects).AVERAGED
Averaged – Take average of velocities from previous frame and new velocities from current frame.
- Type
enum in [‘MAXIMUM’, ‘MINIMUM’, ‘OVERRIDE’, ‘AVERAGED’], default ‘OVERRIDE’
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subframes
¶ Number of additional samples to take between frames to improve quality of fast moving effector objects
- Type
int in [0, 200], default 0
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surface_distance
¶ Additional distance around mesh surface to consider as effector
- Type
float in [0, 10], default 0.0
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use_effector
¶ Control when to apply the effector
- Type
boolean, default True
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use_plane_init
¶ Treat this object as a planar, unclosed mesh
- Type
boolean, default False
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velocity_factor
¶ Multiplier of obstacle velocity
- Type
float in [-100, 100], default 1.0
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classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions
References