WaveModifier(Modifier)¶
base classes — bpy_struct
, Modifier
-
class
bpy.types.
WaveModifier
(Modifier)¶ Wave effect modifier
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damping_time
¶ Number of frames in which the wave damps out after it dies
- Type
float in [-1.04857e+06, 1.04857e+06], default 10.0
-
falloff_radius
¶ Distance after which it fades out
- Type
float in [0, inf], default 0.0
-
height
¶ Height of the wave
- Type
float in [-inf, inf], default 0.5
-
invert_vertex_group
¶ Invert vertex group influence
- Type
boolean, default False
-
lifetime
¶ Lifetime of the wave in frames, zero means infinite
- Type
float in [-1.04857e+06, 1.04857e+06], default 0.0
-
narrowness
¶ Distance between the top and the base of a wave, the higher the value, the more narrow the wave
- Type
float in [0, inf], default 1.5
-
speed
¶ Speed of the wave, towards the starting point when negative
- Type
float in [-inf, inf], default 0.25
-
start_position_x
¶ X coordinate of the start position
- Type
float in [-inf, inf], default 0.0
-
start_position_y
¶ Y coordinate of the start position
- Type
float in [-inf, inf], default 0.0
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texture_coords
¶ LOCAL
Local – Use the local coordinate system for the texture coordinates.GLOBAL
Global – Use the global coordinate system for the texture coordinates.OBJECT
Object – Use the linked object’s local coordinate system for the texture coordinates.UV
UV – Use UV coordinates for the texture coordinates.
- Type
enum in [‘LOCAL’, ‘GLOBAL’, ‘OBJECT’, ‘UV’], default ‘LOCAL’
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texture_coords_bone
¶ Bone to set the texture coordinates
- Type
string, default “”, (never None)
-
time_offset
¶ Either the starting frame (for positive speed) or ending frame (for negative speed.)
- Type
float in [-1.04857e+06, 1.04857e+06], default 0.0
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use_cyclic
¶ Cyclic wave effect
- Type
boolean, default True
-
use_normal
¶ Displace along normals
- Type
boolean, default False
-
use_normal_x
¶ Enable displacement along the X normal
- Type
boolean, default True
-
use_normal_y
¶ Enable displacement along the Y normal
- Type
boolean, default True
-
use_normal_z
¶ Enable displacement along the Z normal
- Type
boolean, default True
-
use_x
¶ X axis motion
- Type
boolean, default True
-
use_y
¶ Y axis motion
- Type
boolean, default True
-
uv_layer
¶ UV map name
- Type
string, default “”, (never None)
-
vertex_group
¶ Vertex group name for modulating the wave
- Type
string, default “”, (never None)
-
width
¶ Distance between the waves
- Type
float in [0, inf], default 1.5
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
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Inherited Properties
Inherited Functions