ShaderNodeBsdfHairPrincipled(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeBsdfHairPrincipled
(ShaderNode)¶ -
parametrization
¶ Select the shader’s color parametrization
ABSORPTION
Absorption Coefficient – Directly set the absorption coefficient “sigma_a” (this is not the most intuitive way to color hair).MELANIN
Melanin Concentration – Define the melanin concentrations below to get the most realistic-looking hair (you can get the concentrations for different types of hair online).COLOR
Direct Coloring – Choose the color of your preference, and the shader will approximate the absorption coefficient to render lookalike hair.
- Type
enum in [‘ABSORPTION’, ‘MELANIN’, ‘COLOR’], default ‘COLOR’
-
classmethod
is_registered_node_type
()¶ True if a registered node type
- Returns
Result
- Return type
boolean
-
classmethod
input_template
(index)¶ Input socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
output_template
(index)¶ Output socket template
- Parameters
index (int in [0, inf]) – Index
- Returns
result
- Return type
-
classmethod
bl_rna_get_subclass
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The RNA type or default when not found.
- Return type
bpy.types.Struct
subclass
-
classmethod
bl_rna_get_subclass_py
(id, default=None)¶ - Parameters
id (string) – The RNA type identifier.
- Returns
The class or default when not found.
- Return type
type
-
Inherited Properties
Inherited Functions
|